The Deus Ex: The Fall
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Other additions include unlimited weapons slots, you don't have to worry about choosing one weapon over another as you can carry as many as you like, and you no longer have to hide your fallen enemies as they will eventually disappear naturally - as if you have squirrelled them away. It's to keep up the pace of the game on a mobile device - you don't want to spend the best part of a train journey dragging bodies into nooks and crannies. There's still a stealth element to this though, as the bodies will remain visible for a while, other enemies will still spot them and act accordingly, so you will have to work around that.
Released in 2014 and launched on Android and iOS, it aims to bring the Deus Ex franchise to mobile. And it falls short of the original iconic game. Way, way short. Despite that, it remains a relatively competent First Person RPG.
Sludgy aiming, gormless enemy AI and inexplicably invulnerable goons turn The Fall into a fall guy. You also begin to notice some of the cringeworthy voice-acting and things don't look so peachy at all. 153554b96e
https://www.sygtfc.org/group/mysite-231-group/discussion/d421c413-ba50-421b-b6cf-d9aa97fd83d6
https://www.dramama.co/group-page/the-first-year/discussion/f65157d8-674c-47d5-885d-609db427313e