The Time Trap
Click Here --->>> https://tinurll.com/2tqbDG
Time Trap is a 2017 science fiction action adventure film, directed by Ben Foster and Mark Dennis. Starring Brianne Howey, Cassidy Gifford, Olivia Draguicevich, Reiley McClendon, and Andrew Wilson, it tells the story of a group of students in a remote area of Texas searching for their missing professor. They then discover a mysterious cave by accident. While exploring the cave, the group experience a series of bizarre and dangerous events related to time and space distortion.
Taylor deduces the cave is inside a time distortion where events move more slowly. With few options, Cara free-climbs out of the cave to get a GPS signal. Outside, the terrain has become barren, and there is no signal. Returning to the cave, comparing video recordings, Cara has experienced 30 minutes on the surface while she had been gone only a few seconds from their viewpoint, confirming Taylor's theory. Reviewing Furby's footage again, they learn he survived the fall but was murdered by a caveman. Cara and Taylor deduce the time difference is much more drastic than they suspected and entire years are passing within seconds, meaning the few hours they have been in the cave is enough to span several hundred or thousand years outside.
Taylor finds Hopper injured in front of another time dilation, containing his long-missing sister and a legion of conquistadors in battle with the cavemen over control of a waterfall, the source of the time distortion, at the center of the cave system. Hopper explains the field is strongest here, making rescue of his sister impossible; he tells Taylor to go and save the others, as he is also dying. Preparing to leave the cave with the spaceman's ladder, the students are attacked by cavemen before they can get through; Cara is pulled through the portal by future beings before she can help her friends. From their perspective, she reappears through the portal, differently dressed and with rope-like mechanisms which pull her friends through.
A short time later, Furby awakens, along with Hopper and Hopper's family, all having been retrieved and resurrected with the healing waters. The others arrive, happily explaining they are in a space station and have a lot to talk about.
The two ship's captains, Kirk and Kor, have been brought to a trial by the inhabitants of this dimension, called Elysia. Their ruling council is made up of 123 races from across the universe and dates back over 1,000 years. During that time the races have learned to live together because they must. As a result, any act of violence is forbidden and will be dealt with swiftly and with utmost severity.
The captains are responsible for the behavior of their crews. The penalty they must suffer is total immobilization of both of their ships for a century. The leader, a Romulan named Xerius, explains that their small universe is a trap where time passes very slowly. No one has been able to escape from this area.
Back aboard the Enterprise, when Kirk announces his determination to leave, Montgomery Scott says that they had better do so quickly, because the time warp is rapidly disintegrating the ship's dilithium crystals and they have only four days left. The Klingons divert all their power to the Klothos' engines and try to leave but ultimately fail. Spock then gets an idea how they might escape. They must link the ship's warp and navigation. The two ships have to function as one ship. It requires cooperation by sharing warp power and personnel to reach the necessary speed to break through back to our universe.
The Klingons agree but Spock, by touching them, learns that Kor, the Klingon captain, wants to destroy the Enterprise when they break free of the time warp by using a specially calibrated explosive device in the warp control panel.
The plot to destroy the Enterprise is uncovered by Magen while the two ships begin to make their escape, just before the Enterprise reaches warp 8. Spock and Scott run down to the computer room, locate the explosive, and then Spock proceeds to eject the device from the ship. It explodes harmlessly in space. The two ships then leave the time warp and separate, with Kor claiming full credit for saving the two starships. McCoy grumbles at this, calling Kor a scoundrel, but Kirk tells him it does not matter; they are back among the stars of home.
\"A century! We'd all be dead by the end of it!\"\"This small universe of ours is a curious trap. Time passes here, but very slowly. A century means nothing to us. Our council appears young, yet all are centuries old.\"
\"You have the device, Kaz\"\"By my calculations, the capsule will be triggered at the exact moment our dual ship reaches warp eight. Approximately three minutes after the time barrier is pierced and we have disengaged, the Enterprise will disintegrate.\"\"Excellent. Kali, you know what to do. Tonight, they entertain us. But the gift they will receive in return will be their destruction.\"
13th century; acceleration; age; \"all hands\"; alternate universe; Andorians; answer; approximation; area; \"around the clock\"; \"as a result\"; \"at the most\"; audio; backpack; battle stations; behavior; bluff; Bonaventure; \"Bones\"; calculation; century; charge; choice; civilization; class 2 signal; cloaking device; computation; computer; computer room; Constitution-class decks; contact; coordinates; coordination; cooperation; D7 class; damage; dance; day; \"dead ahead\"; \"dead on\"; deflector shield; degree; Delta Triangle; descendant; device; dilithium crystal; dilithium vault; disorientation; dizziness; drawing; dream; duty personnel; Elysia; Elysian Council Chamber; Elysian Ruling Council; Elysian ships; ejection chute; enemy; eye; existence; explanation; explosive capsule; fact; Federation; fool; formula; forward scanner; garment; gift; goal; \"good luck\"; Gorn; graveyard of ships; hailing frequency; hibernate; home; home base; hope; hull; Human; \"in any event\"; individual; information; \"in order\"; Interpreter of Laws; ion storm; \"just a minute\"; Klingons; Klingon battle cruiser; Klingon Imperial Fleet; Klothos, IKS; Kuri's battle cruiser; Kzin; law; \"least of all\"; location; logic; magnification; main viewing screen (viewscreen); metal; Milky Way Galaxy; mind; minute; miracle; mission; mistake; mouse trap; museum; \"my foot\"; nature; navigation system; \"on duty\"; \"on the record\"; Orions; Orion; passenger; peace; person; phasers; phaser lock; phenomenon; place; plan; picture; pocket; power; probability; prediction; psionic powers; question; race; radio transmission; record; red alert; relief guard; renegade; representative; restricted area; result; riddle; risk factor; Romulans; S-2 graf unit; sabotage; Sargasso Sea; science team; second; sector; security team; sensor; sensor analysis; sensor scan; sister ship; society; speed; starbase near Delta Triangle; star century; Starfleet Command; starship; story; subspace radio channel; surrender; Tellarites; theory; thinking; thousand; time barrier; time continuum; time trap; time warp; vertigo; violence; virtue; vision; visual scan; warp control panel; warp drive (warp system); water mask; week; window; work area; yellow alert
Simply put, productivity is a set of systems or rituals that protect us from future regret. Whenever we use Pomodoro techniques or time blocking methods, we understand the truth of our distracted minds and introduce friction to combat the entropy of attention. And for the most part, it helps. We get a lot more done and feel better about ourselves for doing it.
One thing we often forget is that our measurement of time is a mere tool. We have minutes, hours, days, and so forth because they help us plan when to meet, work, and rest. We categorized time in this way to have it serve us.
The time trap is the popular belief that Indian cultures were simple, non-commercial, hunter-gatherers prior to European arrival. Encapsulated within this belief is the idea that indigenous cultures are static and erode as they merge with mainstream society. However, this perception is incorrect: the indigenous peoples of North America had complex societies prior to 1492, including agriculture and expansive trade networks. Indian tribes organically incorporated previously unknown items from Europe, such as the horse and gun, into their cultures. This Article asserts that reexamining how society and the law view Indian history is the key to unlocking the time trap.
The Fountain is present in the second layer of the cave. Here the time is further slowed down. The people in there are folks from various eras who are fighting due to the greed for power. Nobody wants to share the gift of the magical waters. Anyway, time moves so slowly where they are that even if they did make it out, the sun might have gobbled up the Earth. Assuming the time dilation ratios are the same at each layer, 4 seconds at the Fountain is 1 year in the cave, which is nearly 8 million years for the rest of Earth.
Some of the newer publications addressing productivity and time management, such as Deep Work, Indistractable and The 4-Hour Workweek have received a lot of attention through social media and podcasting, but actually, a lot the content in The Time Trap is every bit as useful.
1. Management By CrisisIn the event of a crisis or crises, it is easy to have your time and attention diverted away from your daily priorities. Mackenzie offers seven options for planning for the prevention of crises, as well as some solid advice on how to deal with a crisis when it happens and how to recover from it.
5. Poorly Run MeetingsTeam meetings are often seen as a big waste of time and a major source of irritation for office workers the world over. This chapter provides some great ideas to help re-organize our thinking about meetings and how to structure them in a way that becomes productive and useful. 1e1e36bf2d